About This Game From original BATTLETECH/MechWarrior creator Jordan Weisman and the developers of the award-winning Shadowrun Returns series comes the next-generation of turn-based tactical 'Mech combat. The year is 3025 and the galaxy is trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs. Take command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war. Upgrade your starfaring base of operations, negotiate mercenary contracts with feudal lords, repair and maintain your stable of aging BattleMechs, and execute devastating combat tactics to defeat your enemies on the battlefield.COMMAND A SQUAD OF 'MECHS IN TURN-BASED COMBATDeploy over 30 BattleMechs in a wide variety of combinations. Use terrain, positioning, weapon selection and special abilities to outmaneuver and outplay your opponents.MANAGE YOUR MERCENARY COMPANYRecruit, customize, and develop unique MechWarriors. Improve and customize your dropship. As a Mercenary, travel a wide stretch of space, taking missions and managing your reputation with a variety of noble houses and local factions.TAKE PART IN A DESPERATE CIVIL WARImmerse yourself in the story of a violently deposed ruler, waging a brutal war to take back her throne with the support of your ragtag mercenary company.CUSTOMIZE YOUR 'MECHSUse your MechLab to maintain and upgrade your units, replacing damaged weapon systems with battlefield salvage taken from fallen foes.PVP MULTIPLAYER & SKIRMISH MODECustomize a Lance of 'Mechs and MechWarriors to go head-to-head with your friends, compete against opponents online, or jump into single-player skirmish mode to test your strategies against the AI. 7aa9394dea Title: BATTLETECHGenre: Action, Adventure, StrategyDeveloper:Harebrained SchemesPublisher:Paradox InteractiveRelease Date: 24 Apr, 2018 BATTLETECH Activation Code Download 'Mech Highlight - Orion: Welcome back to reality! We hope you've had a nice and relaxing weekend! Let's start this one up looking at everyone's favourite constellation, Orion. Let us know how you'd put the Orion to use!. Join us for our first BattleTech Paradox Stream! Tomorrow at 17:30 CET!: For the first time in the Paradox Studio we will enter the role of MechWarriors and try to stay afloat by taking on a early singe-player mission! TUNE IN tomorrow, Tuesday at 17:30 CET on our Twitch channel[www.twitch.tv]. LAST CHANCE to get 20% OFF your ticket to PDXCON 2019 this week! Join us in Berlin!: Don't miss your chance to secure your spot at PDXCON this year at 20% OFF! The discount will end on the 31st of May so if you already know that you're joining us the time to act is now!Read all about it and purchase your tickets here: https://pdxcon.paradoxplaza.com/. First BATTLETECH Expansion, FLASHPOINT Coming This November!: High-stakes Short Stories, New Biome, New BattleMechs and a Multi-Territory Encounter. The first-ever BATTLETECH expansion FLASHPOINT will be available in November 2018, complete with three new ‘Mechs (including the highly anticipated Hatchetman), a challenging new mission type, and a new tropical biome, along with its featured namesake, Flashpoints.Flashpoints are high-stakes branching short stories, comprised of procedural mercenary missions linked together with new crew conversations, special events, critical choices, and valuable rewards. To ramp up the intensity, some Flashpoint stories will feature “Consecutive Deployments” in which players won’t be able to repair their ‘Mechs between missions.https://youtu.be/ELKyrmDlTd4Key Features:Flashpoints - Test your command skills in a series of action-packed short stories, completing extended contracts to earn big bonuses.New Biome - Navigate a lush tropical beach environment, with sunny shores and just a pinch of alien flare, for good measure. Sunscreen optional.New BattleMechs - Get your ‘Mech on with the armor-chopping power of the Hatchetman, the speed and versatility of the Crab, and the multi-range firepower of the Cyclops.New Encounter - In “Target Acquisition”, you’ll put your light and medium ‘Mechs to good use by taking control of three territories on the map to prevail!“Flashpoint stories give us the flexibility to design a huge variety of experiences, all with different sequences, events, challenges, decisions, rewards, etc. We’re combining core gameplay mechanics in new ways to create deeper content,” said Mitch Gitelman, BATTLETECH Game Director and co-founder of Harebrained Schemes. “These more elaborate, longer-term objectives are an awesome interactive storytelling tool, which we think BATTLETECH fans will really enjoy,” added Jordan Weisman, CEO and Creator of BattleTech.Read all about Flashpoint RIGHT HERE: https://pdxint.at/2OQB4ZO. BATTLETECH: Urban Warfare, coming on June 4th: Gear up for a night on the town: BATTLETECH: Urban Warfare releases on June 4th! Watch the trailer:https://youtu.be/SOl1CvdcOewPre-Order now: https://pdxint.at/2viIOvW. Ask your questions NOW for our first BATTLETECH Q&A Stream of 2018: The day after tomorrow we are BACK with our first BATTLETECH Q&A stream of the year! If you've got a question you would like the answer to there is no time like the present to write it in the official Q&A thread!Ask your questions before we go LIVE on Wednesday RIGHT HERE![community.battletechgame.com]. LIVE - BATTLETECH 1.2.0 Release Notes, MechWarrior Abilities Re-Spec Beta, and More!: Welcome to BATTLETECH 1.2! This release contains a number of quality-of-life improvements and bug fixes, as well as some cool new features. We have also released an overhaul of MechWarrior special abilities to Beta (see details below), and have updates on Linux and Localized versions of the game.HIGHLIGHTS: Players using the Custom Campaign options introduced in 1.1 can now take advantage of a new "Prologue Skip" setting to fast-track new campaigns (this is definitely not recommended for first-time players, though!). The combat Morale system in the campaign has received a significant overhaul (and is now called Resolve - more on that below). We've added a Memorial Wall in the Argo so that you can honor Dekker's sacrifice whenever you want. We've made several improvements to our save game management systems (and you can now name Manual Saves when creating them). And lastly, we added new events for you to discover during your mercenary adventures.See further details below.Linux update: The team is still actively working on our Linux release. We hit a snafu with playback of audio (as in, “There’s no sound in the game”) but we’ve gotten support from an external party and appear to be back on track. We expect the Linux version to be available in Beta within the next few weeks.Localized versions of the game: Players looking for BATTLETECH in French, German, and Russian still have a wait ahead of them. Our localization testing team recently discovered a bug that was preventing our translators from seeing a large quantity of content waiting to be translated. The issue has been fixed and localization is back on track. Unfortunately, release will be delayed for another couple of months. We apologize to our Kickstarter Backers and to others waiting to play the game in Linux or their native language and we’re doing our best to get this work done as soon as possible. More details regarding localization can be found in this BATTLETECH Community thread: https://forum.paradoxplaza.com/forum/index.php?threads/in-depth-localization-update.1116568/MechWarrior Abilities Beta: We're also excited to share a big revision to MechWarrior abilities, now released in Beta form. Before putting these live, we wanted to give interested players the opportunity to try these ability revisions and share their thoughts. Thus, we are releasing this work on a separate "public_preview" beta for dedicated testing. This beta is identical to the live state of 1.2, except for the abilities revision. We'll be reviewing beta feedback on these abilities in weeks following and expect to push this revision to live in our next big release, Update 1.3. Please read BATTLETECH Lead Designer Kiva McGinn’s Dev Diary post describing the new abilities: https://forum.paradoxplaza.com/forum/index.php?threads/developer-diaries-1-mechwarrior-ability-revision.1116566/Note: Players switching to the public_preview beta will have all of their MechWarriors XP refunded, since the new abilities change each skill’s progress fairly significantly. This free re-spec will also be offered to players on the live branch when it’s officially released. It is highly recommended that you make a backup of your save games folder, as you will not be able to use a save game file from the new version in the case that you roll back to the live 1.2. This is especially important if you are in the middle of an iron man playthrough.Please enjoy BATTLETECH 1.2, and also consider jumping in to the "public_preview" branch to give the MechWarrior abilities revision a spin! -- HBSIMPORTANT: If you experience any issues after updating, or see a popup regarding a missing executable...This is a known issue with Steam, where it can occasionally fail to apply the update as expected. Here's the most reliable way we've seen to get around it:Remove an existing game file in your installation directory (e.g. BattleTech.exe)Verify Integrity of Game Files (Right-click on BATTLETECH in your Steam Library, select Properties -> Local Files tab)The update should now download and apply normally.IMPORTANT: Additional note for players who mod various game files…Reminder that modding is not officially supported. If you have saved a game with any mod active, that saved game will not work after an update has been applied unless you replace all modded files exactly as they were when the save game file was created. Saved games require the exact same data state in order to function properly.As always, if you experience further issues please contact Customer Support at: http://support.paradoxplaza.com New Features & ContentNew Prologue Skip Option. Added the ability to skip the opening missions and cinematics of the campaign and skip to your first mission as a mercenary commander, helping a group of miners.Combat Morale replaced with Resolve. Players now gain a consistent amount of Resolve every round of combat, and can use it to activate Precision Strike and Vigilance. The amount of Resolve gained each round is determined by the Morale on board your ship. New Memorial Wall added in the Argo. Players can now access a list of fallen MechWarriors and view a variety of statistics they logged during their mercenary careers.New Events. A number of new mercenary events have been added to the game.Improvements to save game management.Added ability to create custom names for manual savesPermanent saves are marked with gold triangle icons and tooltipsAdded percent progress to save game refreshAdded the ability for users to disable warning when deleting savesDeleting a save game no longer scrolls back to the top of the list each timeQuality-of-Life Improvements. Added the ability to restart in any combat mission without loading a save game (excludes iron man)Added initiative status icon overlays for MechWarrior portraits in combatAdded more sorting options for inventory itemsComponents are now sorted logically in the Store and MechBayAdded more color swatches for mercenary outfit color schemesAdded new floating text for Precision StrikesAdded popup message when ‘Mech with invalid configuration is detectedAdded new popup for selling multiple items in the storeAdded ultrawide version of main menu cinematic for 21:9 aspect ratios‘Mech selection weight class filters changed from individual toggles to exclusive subsets, including new "All" button added to show all weight classes.UIWe now show the proper number of health boxes and Xs on the After Action Review screen when someone with low guts is incapacitated or killedFixed the mechbay storage list so that we don't clear the filters when you scrap a ‘Mech part.The Timeline now reflects modified MechWarrior names and portraitsPressing ESC now closes "Delete Campaign" prompts in the Load Campaign menuFixed an issue with a “Discard Changes” prompt displaying in certain circumstances after exiting Video Settings with no changes madeFixed an issue with using square bracket characters in save game search fieldThe ENTER key now works on Mission Success / Mission Failure screensTooltips no longer displayed for planets behind planet summary panel in navigationAdded a default firing arc when no weapons are available (or when an Ace Pilot moves after shooting)Removed the Back button during heraldry creation when a new account is registeredFixed a warning prompt message in the MechBayFixed a visual-only issue with Heat Efficiency rating after equipping Heat ExchangersFixed an issue in which items purchased from the store via the Mech Lab ("Check Store" button) disappeared until a refit is reloaded after reverting changesThe Mech Lab underweight warning now only displays if at least 0.5 tons are freeRemoved the empty month option when registering a new accountFixed a tooltip on incomplete Mechs in MechBayFixed game options menu opening when using Esc to close the withdraw confirmation popup opened via button in upper-right cornerFixed Heat Exchanger icons sometimes not loadingFixed empty available weapons and equipment sections when customizing ‘MechsFixed several layout and fill issues in MechBayFixed save game slot hitbox area so rapid deletes won't double click and load savesFixed text overflow in Welcome Commander message popupHardpoint icons are now consistent with Weapon iconsFixed scroll position of event descriptions persisting between events in some casesFixed an issue where the ‘Me. Reactor Online. Sensors Online. Weapons Online. All Systems Nominal. BATTLETECH is HERE!: https://www.youtube.com/watch?v=tsIMfOo_VO0Reactor Online. Sensors Online. Weapons Online. All Systems Nominal. BATTLETECH is HERE! Take command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, get BATTLETECH right here:http://store.steampowered.com/app/637090/BATTLETECH/?utm_source=stcom-owned&utm_medium=social-owned&utm_content=post&utm_campaign=batt_bt_2018424_ste_rel
BATTLETECH Activation Code Download
Updated: Mar 31, 2020
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